Artifacts

.30/'06 Bold-Action Rifle
Value: +3
Sanity: 0
Weapon
Expansion: Std-S
Rarity: Fixed
Text: Add 3 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this Weapon suffers the same fate.

.32 Revolver
Value: +2
Sanity: +1
Weapon
Expansion: Std-C
Rarity: Fixed
Text: Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this revolver suffers the same fate.

Accouterments of Heroes
Sanity: -1
Expansion: DL
Rarity: Uncommon
Text: This Artifact has constant effect: Ignore the bonus values of Weapons in Directed Threats opposing, and held by Allies Assaulting, your Investigator.

Anti-Gravity Harness
Sanity: 0
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Costs 2 Sanity points to use. Travel to any Location in the same Dimension, as if Walking. May Travel between Regions and to Space Locations, but not to other Exotic Locations

Bank Vault
Sanity: 0
Expansion: NA
Rarity: Common
Text: On a Turn following the play of this card, place 1-3 Tomes or Artifacts from your Hand face-down beneath the Bank Vault (max 3). Cards are not in play. Bury this card to return cards to your Hand. Cards are Discarded if this card is lost.

Battle Axe
Value: +3
Sanity: 0
Weapon
Expansion: DL
Rarity: Rare
Text: Add 3 points to Ally's value; Ally is now Steadfast.

Black Belt
Value: +1
Sanity: 0
Weapon
Expansion: NA
Rarity: Rare
Text: Add 1 point to Ally's value. During Combat Ally is Buried only if he or she takes full card value in Sanity loss. If Ally is lost this card suffers the same fate.

Brazen Head, The
Sanity: -2
Unique
Expansion: Ltd
Rarity: Uncommon
Text: Can know any one spell. Bury Spell in your Story Deck after it's cast. Knows Greek, Latin & Chinese.

Bulletproof Vest
Sanity: 0
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: Give this card to one of your Allies in play. As long as you have other Allies in play, exclude Ally with Vest when you must randomly choose an Ally

Carter's Clock
Sanity: -1
Expansion: DL
Rarity: Rare
Text: Bury this card to move any Location in your Story Deck to the top of the deck. Ignore Sanity gain/loss; may reuse Gate

Cast-Iron Skillet
Value: +1
Sanity: +1
Weapon
Expansion: Std-S
Rarity: Fixed
Text: Add 1 point to Ally's value. One Weapon per Ally. If Ally is due to be Buried, you may immediately give it to another Ally.

Chainsaw
Value: +2
Sanity: 0
Weapon
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Add 2 points to Ally's value. You may add Ally to a Threat in the Commit Allies phase of Combat.

Chime of Tezchaptl
Sanity: -2
Expansion: Ltd
Rarity: Rare
Text: Flip this card face-down to cancel an opponent's Spell that was just cast.

Cloning Chamber
Sanity: -1
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: Give this card to an Ally in play (except Living Dead). You may have more than one copy of that Ally card in play. If this card is lost, clones remain in play.

Crystal Sword
Value: +2
Sanity: -1
Enchanted Weapon
Expansion: DL
Rarity: Common
Text: If the Ally bearing the Crystal Sword opposes an opponent's Defending or Assaulting Allies, Flip one random Corrupt Ally of opponent before resolving Combat.

Cthulhu Statuette
Sanity: 0
Expansion: NA
Rarity: Common
Text: Costs 1 Sanity point to use. May only be used during Combat. Change the nature of one Ally in Combat. If not Defending may now become a Defending Ally. If already Defending may become non-Defending, or may Defend against a different Directed Threat.

Disk of the Hyades
Sanity: -2
Expansion: B2
Rarity: Common
Text: While this card is in play, no Living Dead Monsters may Join

Disturbing Portrait
Sanity: -1
Expansion: NA
Rarity: Common
Text: This card has constant effect. While in the New Aeon, you may find Waking World Allies from your current subregion.

Diving Suit
Sanity: 0
Expansion: B2
Rarity: Common
Text: Your Investigator and all Allies are able to Breath Underwater while this card is in play

Dr. Hammond's Nerve & Brain Tablets
Sanity: 0
Expansion: Std-S
Rarity: Fixed
Text: Give this card to one of your Allies in play. That Ally and one other of your choice are excluded (as if they weren't present) when determining the results of an Epidemic. If Ally is Buried or Discarded, then this Artifact suffers the same fate.

Dynamite
Value: +6
Sanity: -1
Weapon
Expansion: Ltd
Rarity: Common
Text: Add 6 points to Ally's value. One weapon per Ally. If Ally is Buried, also Bury this card. Discard both Dynamite and Ally after use in Combat.

Elephant Gun
Value: +3
Sanity: 0
Weapon
Expansion: Ltd
Rarity: Uncommon
Text: Add 3 points to Ally's value. One weapon per Ally. If Ally is Discarded or Buried, this card also suffers the same fate.

Emergency Medical Equipment
Sanity: 0
Dimension: New Aeon
Expansion: NA
Rarity: Uncommon
Text: Bury this card to cancel the effects of a card played since your last Turn that would otherwise cause you to Bury or Discard an Ally or Allies.

Enchanted Cane
Sanity: -1
Unique
Expansion: Ltd
Rarity: Rare
Text: Increase your Investigator's maximum Sanity by five while this card is in play. If this card is Discarded or Buried, Sanity points above your maximum are immediately lost.

Enchanted Knife
Value: +1
Sanity: 0
Enchanted Weapon
Expansion: Std-C
Rarity: Fixed
Text: Add 1 point to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this revolver suffers the same fate.

Faithful Hounds
Value: +1
Sanity: 0
Weapon
Expansion: Std-S
Rarity: Fixed
Text: Add 1 point to Ally's value. Enchantedou may Discard this card and cause a random Monster in an opponent's Directed Threat to be Buried.

Fragmentation Grenade
Value: +1
Sanity: 0
Weapon
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Add 1 point to Ally's value. If Ally is Discarded or Buried, this Weapon suffers the same fate.During Combat Bury this card to Bury one non-Defending Ally.

Grecian Lekythos
Sanity: 0
Expansion: B3
Rarity: Common
Text: While this card is in play, you can use the Resurrection Spell to play an Ally Card from the Past. Enchantedou must be in the proper Location to summon him or her

Idol of Bokrug
Sanity: 0
Dimension: Dreamlands
Expansion: DL
Rarity: Common
Text: This Artifact has constant effect: Enchantedour Investigator is able to Breathe Underwater. Bury this card to keep Bokrug in play for an additional round.

Jewelry of the Deep Ones
Sanity: -1
Unique
Expansion: Ltd
Rarity: Uncommon
Text: Increase the card value of all Deep Ones, Father Dagon, Mother Hydra, and certain Corrupt Cultists by 1 point.

Lamp of Alhazrad
Sanity: -1
Expansion: B3
Rarity: Uncommon
Text: Spend 1 Sanity point to add the Past attribute to your current Location. Ally cards that you play must be found in that Location in the Past. Play no new Locations until the Lamp's effects are ended

Laptop Computer
Sanity: 0
Unique
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Knows Binary. Can know any one Spell. Bury Spell in your Story Deck after it is cast. Joins with The Internet at Artifact/Enchantedome Locations

Lightning Gun
Value: +1
Sanity: -1
Enchanted Weapon
Expansion: Std-S
Rarity: Fixed
Text: Add 1 point to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this revolver suffers the same fate. If this weapon causes Sanity loss to your opponent's Allies or Investigator, it also destroys (Buries) a random Artifact of opponent.

Lute of Oonai
Sanity: -1
Unique
Expansion: DL
Rarity: Uncommon
Text: This Artifact has constant effect: Enchantedour Musician Allies add 1 point to their value. Bury the Lute of Oonai to cancel a Spell just cast on you.

M16 Assault Rifle
Value: +3
Sanity: 0
Weapon
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Add 3 points to Ally's Value; Ally is now Steadfast. If Ally is Discarded or Buried this card suffers the same fate.

Magic Spear
Value: +2
Sanity: -1
Enchanted Weapon
Dimension: Dreamlands
Expansion: DL
Rarity: Uncommon
Text: If the Ally on which this Weapon is played blocks 1 or 2 points of damage, Bury this Weapon but not the Ally.

Mi-Go Braincase
Sanity: -1
Expansion: Ltd
Rarity: Rare
Text: Place this artifact with an Ally. That Ally can now know one Spell. Bury Spell when cast. If this Artifact is Discarded or Buried, the Spell suffers the same fate.

Mist Projector
Value: +3
Sanity: -1
Enchanted Weapon
Expansion: Ltd
Rarity: Rare
Text: Add 3 points to Ally's value. One weapon per Ally. If Ally is lost, also lose this card

Monolith of Ib
Sanity: -1
Unique
Dimension: Dreamlands
Expansion: DL
Rarity: Common
Text: This Artifact has constant effect: All Tomes featuring the Folk icon may hold one additional Folk Spell. If this card is lost, Bury all extra Folk Spells (your choice).

Orne Formulae & Diagrams
Value: +2
Sanity: -1
Expansion: B2
Rarity: Rare
Text: Increase the value of any one Ally card by 2 points. If that Ally is a Corrupt Cultist, increase Spell capacity by one. If Ally is Simon Orne increase Spell capacity by two

Paracelsus' Sword
Value: +2
Sanity: -1
Enchanted Weapon
Expansion: Ltd
Rarity: Uncommon
Text: Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this card also suffers the same fate.

Plastic Explosive
Value: +4
Sanity: 0
Weapon
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: Add 4 points to Ally's Value. If Ally is Discarded or Buried this card suffers the same fate. Discard Plastic Explosive after use in Combat and Bury the Ally

Radiation Suit
Sanity: +1
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: This card has constant effect. Enchantedour Investigator is immune to any damage described as being caused by Radiation.

Regalia of the Outer Gods
Sanity: -1
Unique
Expansion: NA
Rarity: Rare
Text: Play only at an Exotic Location. This card has constant effect. Enchantedou are not affected by any Great Old Ones and Outer Gods in play.

Ring of Eibon
Sanity: -1
Expansion: Ltd
Rarity: Rare
Text: Spend 2 Sanity points to gain a 13-second glacne at one opponent's hand and choose their next legal play (cannot be a Pass) of a card from their hand to the table. Flip this card face down after use.

R'lyeh Disk, Left Fragment
Sanity: -1
Expansion: B2
Rarity: Uncommon
Text: There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point

R'lyeh Disk, Right Fragment
Sanity: -1
Expansion: B2
Rarity: Uncommon
Text: There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point

R'lyeh Disk, Top Fragment
Sanity: -1
Expansion: B2
Rarity: Uncommon
Text: There are three parts to this Artifact; you must have all three to play the R'lyeh Card. Each portion of the disk in your possesion increase the value of Star Spawn by one point

Seal of Isis
Sanity: -1
Expansion: Ltd
Rarity: Common
Text: Protects against theft. If opponent plays a card that would cause you to lose an Artifact, Tome, or Spell from a Tome, you may choose to Bury this card instead. Opponent also immediately Buries card used.

Shining Trapezohedron
Sanity: -2
Unique
Expansion: Ltd
Rarity: Uncommon
Text: Can be used in the place of any one of the cards needed to play Great Old One or an Outer God. Bury this card when used.

Shotgun
Value: +2
Sanity: +1
Weapon
Expansion: Ltd
Rarity: Common
Text: Add 2 points to Ally's value. One Weapon per Ally. If Ally is Discarded or Buried, this card also suffers the same fate.

Silver Key, The
Sanity: 0
Expansion: DL
Rarity: Common
Text: Use a Gate to walk to any Location (except Exotic) in another Dimension. Flip this card when used.

Space Mead
Sanity: -1
Expansion: B2
Rarity: Uncommon
Text: Enchantedour Investigator and all Allies are protected while Space is an attribute of your current Location

Space Suit
Sanity: +1
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: This card has constant effect. Enchantedour Investigator is able to survive in Space.

Speech Machine
Sanity: -1
Expansion: Std-C
Rarity: Fixed
Text: This Artifact has constant effect. While this cadr is in play, increase the value of all your Mi-Go and Mi-Go Leaders by 1 point each.

Sphere of Nath
Sanity: -2
Unique
Expansion: Ltd
Rarity: Rare
Text: Take the top card of your opponent's Story Deck and Discard it. If acard revealed is not a Location, bury it. Repeat until a Location card is revealed. Ignore Sanity gain/loss; may use Gate. Then, bury this card.

Star Stone of Mnar
Sanity: -1
Expansion: Ltd
Rarity: Uncommon
Text: Designate one Threat to be affected before Monsters are revealed. Halves the attack from Lesser Servitors and Lesser Independents.

Stealth Fighter
Value: 3
Sanity: -1
Dimension: New Aeon
Expansion: NA
Rarity: Rare
Text: Invisible. May join a Directed Threat during the Artifacts Use phase of Combat; treat as a Lesser Servitor Monster.

Tactical Nuclear Bomb
Sanity: -1
Unique
Dimension: New Aeon
Expansion: NA
Rarity: Uncommon
Text: Discard this card to Bury all Monsters in all Threats except Great Old Ones and Outer Gods. Radiation cuases the player of this card to lose 3 additional Sanity points when it is used.

Tank
Value: 3
Sanity: -1
Dimension: New Aeon
Expansion: NA
Rarity: Uncommon
Text: May be committed to Defend against one Directed Threat during the Artifacts Use phase of Combat; counts as an Ally. Bury Tank only it if takes its full value in Sanity loss.

Taser
Value: +1
Sanity: 0
Weapon
Dimension: New Aeon
Expansion: NA
Rarity: Common
Text: Add 1 point to Ally's value. If the Ally bearing this Weapon is lost, this card suffers the same fate. Bury this card to stun a random Monster in a Directed Threat facing your Investigator. It returns to Opponent's Hand.

Thag Weed
Sanity: 0
Dimension: Dreamlands
Expansion: DL
Rarity: Common
Text: This Artifact has constant effect: Enchantedour investigator is able to survive in Space. Burn (Bury) Thag Weed to give all your Allies the Dreamer attribute for the remainder of the round.

Tiara of Opulent Fantasy
Sanity: -1
Unique
Expansion: Std-S
Rarity: Fixed
Text: Costs 1 point of Sanity to use. Replace all of the attributes (not Title or Special Effects) of your Current Location with all of the attributes on your target's Current Location. If you use a Gate, rotate your own Location card. Flip this card when used.

Time Machine
Sanity: -1
Expansion: NA
Rarity: Common
Text: Costs 1 Sanity point to use. Flip this card and walk to any Location (except Exotic) in another Dimension. If your new Location is in the same subregion as your Current Location, you may instead play it right-side-up.

Tommygun
Value: +3
Sanity: 0
Weapon
Expansion: Ltd
Rarity: Common
Text: Add 3 points to Ally's value; Ally is now corrupt. One weapon per Ally. If Ally is Discarded or Buried, this card also suffers the same fate.

Two Scepters, The
Value: +0
Sanity: 0
Enchanted Weapon
Expansion: Std-C
Rarity: Fixed
Text: As long as the wielder is chosen as a Defending Ally, he raises the card value of all other Corrupt Defending Allies by 1 point per card. Not cumulative with another Ally's Command Ability.

Ultra-Violet, The
Sanity: -1
Expansion: Ltd
Rarity: Rare
Text: While in play, this card makes all Invisible monsters in any attacking Threat Visible, but adds 1 point to the card value of each affected Monster

War Horse
Value: +1
Sanity: +1
Weapon
Expansion: DL
Rarity: Rare
Text: The Ally on which this card is played may also use one additional weapon with the War Horse.

Wine of Pnoth
Sanity: +1
Expansion: DL
Rarity: Common
Text: Give this card to an Ally in play. This card adds the Dreamer attribute to that Ally.

Zenig of Aphorat
Sanity: -1
Unique
Expansion: DL
Rarity: Uncommon
Text: Play only at an Exotic Location. May serve as any one card required to complete an Adventure. Bury when the Adventure card is played.